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Thread Statistics | Show CCP posts - 1 post(s) |

Lord Zim
Bat Country Goonswarm Federation
496
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Posted - 2012.01.06 21:57:00 -
[1] - Quote
Actually, the problem with self destruct is that it's done for one out of two reasons: "my precious kill/death ratio!" or "oh **** my fit is so moronic I have to hide it".
If killmails are given to the highest non-NPC damage dealer, even if someone self destructs, then maybe they'll go down fighting instead of being an absolute coward and initiating a fleet-wide selfdestruct of all dreads or whatever. Literally the only thing they're accomplishing (apart from ~their K/D ratio~), is making their defeat quicker and less costly for the attacker. It's dumb as rocks. |

Lord Zim
Bat Country Goonswarm Federation
496
|
Posted - 2012.01.06 22:03:00 -
[2] - Quote
Or as Grath said, 75b+ going kersplode without anyone shooting a single shot at them.
Dumb. As. Rocks. |

Lord Zim
Bat Country Goonswarm Federation
500
|
Posted - 2012.01.08 19:01:00 -
[3] - Quote
If someone getting suicided wants killmails, all they have to do is aggress the guy. Downside to that is, however, that they lose their killright. vOv |

Lord Zim
Bat Country Goonswarm Federation
510
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Posted - 2012.01.13 11:40:00 -
[4] - Quote
If you're self destructing and you're aggressed, produce killmail. If the self destruct mechanism is activated when your ship goes pop (be it through the self destruct timer or the other guy shooting you dead), no insurance payout.
Fight it out like a man or get pussywhipped like the ***** you are. |

Lord Zim
Bat Country Goonswarm Federation
513
|
Posted - 2012.01.13 18:29:00 -
[5] - Quote
Goose99 wrote:Lol@ PL calling it "grief." Self destruct is intended to deny you loot and km. If you're mad, it's working as intended.  Oh, really?
CCP Soundwave wrote:May look into this in the future. Killmails you should certainly get. |

Lord Zim
Bat Country Goonswarm Federation
542
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Posted - 2012.01.23 16:48:00 -
[6] - Quote
Temba Ronin wrote:#4 Mass self destruction on a scale you are talking about happens how often? Often enough to rig the rules to make it impossible becomes a priority? That scale may not be the most common of occurrences, but the more common occurence is like what we saw on saturday, where a few NCdot pilots in drakes (drakes) who escaped a gatecamp, safed up, selfdestructed and smugged in local about how his kill/death ratio was intact. Instead of forming a proper gang to smash the gatecampers.
Doesn't change the fact that a dread fleet has done it, simply because they fear their kill/death ratio won't be elite enough. |

Lord Zim
Bat Country Goonswarm Federation
543
|
Posted - 2012.01.23 19:15:00 -
[7] - Quote
Scrapyard Bob wrote:- SD should result in a KM. Doesn't matter whether that pilot is randomly chosen from all who were in on the attack or pick whoever did the most damage, but someone should get a KM. Since killboards already get "gamed", nothing much will change. Might as well just give it to the one with the most damage. Consistency is a good thing.
Scrapyard Bob wrote:The biggest reason not to give out a KM would be "they'll see my fit! OMG!" - but since they could just ship-scan you, I don't believe that argument is convincing enough not to give out a KM. The whole argument about "it'd deny intel" is complete bunk. Nobody has suicided to avoid leaking TOP SEKRIT FIT INFO, because there are no robot jesus fits, the worst that happens is that people point and laugh a bit at the price or general awfulness of said fit.
Scrapyard Bob wrote:- No loot should drop if the SD timer completes before ship destruction. This allows the pilot of the ship to decide to "burn it all" rather then let the aggressors have it. A last gesture of "screw you" to the aggressors (who still get a shiny KM, but no loot other then salvage). Not a problem, if the SD timer has run its course.
Scrapyard Bob wrote:- They may as well still result in insurance payouts. Unless you change things so that blue-v-blue kills don't give insurance, denying insurance for SD usage will be spitting in the wind (folks will instead just get their corp mates to help blow stuff up). I see absolutely no reason to pay out if you selfdestruct. In fact, this would be pretty paramount in any changes I'd implement regarding selfdestruction, simply because I want to remove as many incentives to avoiding or pussying out of fighting as hard as you can when you're cornered, as possible. |

Lord Zim
Bat Country Goonswarm Federation
548
|
Posted - 2012.01.24 17:58:00 -
[8] - Quote
Temba Ronin wrote:Zim your point is well taken it did happen, even if it does not happen as often as some seem to want to portray. I want to ask of you and the more experienced players if you think that changing the status quo might have the unintended consequence of encouraging the "self destruct to keep my elite ratio crowd" to not set out in fleets at all? If they stop x'ing up because they could get a lossmail, then they're certainly not going to get killmails, which definitely won't improve their kill/death ratio.
I honestly don't think we can help people who are that risk averse.
Temba Ronin wrote:I don't think removing people's nervous escape routes is going to make them grow a pair. I think, and was encouraged by reading the minutes of the last CSM, that CCP will implement better training for new players so we don't lose the first six months we play this game avoiding where this game is played with most freedom. I don't see where this comes into the picture, this sounds more like new players.
Temba Ronin wrote:Trying to stay alive in null where real live people might whack me if i get sloppy or distracted is for me a lot more fun then blowing up rats in missions. It seems like some consensus can be reached, insurance payouts for self destruction seem foolish, unless they go to the aggressing pilot. Perhaps if the aggressing pilot got the payout in lieu of the killmail they would get something besides frustration. I do support the idea of a pilot retaining the choice to destroy his ship and all it's contents if the attacker can not destroy him within a reasonable self destruct time frame for the class ship flown. I see no point in letting insurance payouts go to the aggressor. I see no problem with letting mods go poof on a ship where self-destruct allowed to go off. Not initiated, but go off. |
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